PlayStation VR is a virtual reality head-mounted display (HMD) developed by Sony Interactive Environment. It was designed in such a way that it should be completely functional with PlayStation 4. Similar to Oculus Rift and HTC Vive, HMD’s comes with stereoscopic 3D display with optics so that you can place the screen directly in front of your eyes. PSVR is coupled with head tracking and even initiate depth and positional awareness within a virtual environment.
PlayStation VR comes with 5.7 inch OLED panel, with 1920 x 1080 display and gives a 100-degree field of vision. The headset contains a processor box with which you can allow the Social Screen video output to the television, and also 3D audio effect that uses 5mm headphone jack. The headset measures about 187 x 185 x 277 mm and 610g excluding the cable. There are nine positional LEDs on the surface of the headset which lets PSVR camera to track 360 degree head movement. The headset is designed to be balanced, comfortable, and completely adjustable and you will feel like there is nothing here. Thus, it makes you free from distraction and lets you to explore new gaming worlds.
Major upgrade in this VR is refresh rate that runs around 120Hz instead of 60Hz. The refresh rate in PSVR is higher than Oculus Rift and HTC Vive's which is 90Hz. Latency of PSVR is less than 18ms. The headset of PSVR is comfortable as the weight rest on the top of your head and this can be used even if you are wearing glasses. Also, there is a quick release button to on or off PSVR.
PlayStation VR comes with:
PSVR VS Oculus Rift and HTC Vive VR systems
PlayStation VR requires PS4 whereas Oculus Rift and HTC Vive need high-end gaming PCs. Oculus Rift is most expensive VR system at $800 and HTC Vive is around $600 without the Touch controllers and both are expensive than PSVR. Currently PSVR is the most accessible VR system, but it’s not as powerful as that of Rift or the Vive. PSVR, Vive or Rift headsets feature a similar FOV, PSVR’s 1920x1080 resolution but its not as sharp as the Vive or Rift’s 2160x1200 equivalent panels.